I’m currently building app that using accelerometer from device to do something inside the game. This can be achieve by using cross-platform input in Unity3D. But, this one that I have build still using cable connection from my mobile device into my PC.
How can I achieve scenario that I am using the mobile accelerometer input wirelessly ?
So, the scenario that my PC will receive accelerometer input from my device not by cable connection, but by using wifi or Bluetooth.
Thank You