unity3d for the Nintendo Switch ??? help me

Hello everyone

I have two important questions

1-I am a member of Nintendo I may know that I have to apply for the Nintendo Switch section. I did it under Gmail and not from their site and I did not make video for my projects, but I made screenshots and I sent it to this addres : developers@nintendo.eu I do not have an answer from them

because it’s my region

so I want advice on this request to succeed my shot ???

2-Is the unit3d for Nintendo switch could run my game without going through the hardware ??? if he could do it with the bug ??? tell me because I do not care about the result ??? (If not really a big bug) Are there versions of Nintendo Switch able to read these compilation ???

And thank you in advance

We can’t give you any advice, answer any questions, or discuss anything from here as it would break our NDAs. You need to ask through the official forums that can be accessed via the Nintendo developer portal.

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Everybody that does console development is in an NDA.

Here are links to where to start with each major platform.
http://www.xbox.com/en-US/developers/id

https://developer.nintendo.com/

Beyond that, you need to talk to the platform owner directly. In this case, that would be Nintendo. You need to get their permission to create games for their platform, and you need to get a devkit from them. You cannot develop for the Switch using the consumer Switch that you would normally play games on. You need a devkit.

3 Likes

As others have stated we can’t discuss details. So it is nothing to do with regional issues.

If you develop for a modern decent mobile phone hardware, you should be safe with any porting to come to any unknown device.

If you lack access due to your country, your situation, then make a great game and get a publisher like devolver or similar. There are always options.

Finally, I’ve locked this since really, it’s against NDA to discuss console details.

1 Like