Im having a problem with the guns in my game, as they rotate on the X axis, they tend to rotate in an orbit not following the camera. I put a video on youtube to show it
this has been driving me insane…
Im having a problem with the guns in my game, as they rotate on the X axis, they tend to rotate in an orbit not following the camera. I put a video on youtube to show it
this has been driving me insane…
there is no script…thats the kicker, the only script is the mousemove script so that i can move the camera up and down…,there is no script atm…thats the confusing part, all i have is the mouselook on the camera for the y axis and the guns are children of the camera…
But if I am to disconnect the weapons from the camera, then the weapons lose there movement up and down…how should I go about fixing this? Should I change the pivot on the gun in Maya to the difference in transforms from where the camera is to the hand, so that the pivot is zeroed with the camera so it’ll rotate with the camera 1 for 1?