I’m trying to link Google Play Services to my game for login and achivements. I followed instructions, installed and built the “Minimal Sample Scene” but when I run app and click authenticate App crashes and I get these messages from logcat:
I/Unity (30035): Building GPG services, implicitly attempts silent auth
I/Unity (30035):
I/Unity (30035): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
I/Unity (30035):
I/dalvikvm(30035): Could not find method android.content.pm.PackageManager.getPackageInstaller, referenced from method com.google.android.gms.common.zze.zzi
W/dalvikvm(30035): VFY: unable to resolve virtual method 419: Landroid/content/pm/PackageManager;.getPackageInstaller ()Landroid/content/pm/PackageInstaller;
D/dalvikvm(30035): VFY: replacing opcode 0x6e at 0x000b
W/dalvikvm(30035): threadid=1: thread exiting with uncaught exception (group=0x41860c08)
Unity3d 5.3.2f1 - Google Play Games plugin for Unity 0.9.33
Thanks…