Unity3d hangs a lot on Mac OS X

I recently played with the Stealth tutorial on Unity3d website. I found Unity3D editor hung a lot on Mac OS X. When it hung, the CPU is at round 30%, Mem at around 400MB, process “Not Responding”. I followed the tutorial on Windows version of the Unity3D and it worked flawlessly and much faster. I was using the same MacBook Pro for test (Bootcamp Windows vs. Mac OS X), so hardware is identical. Hardware info: 2.3G Intel i5, 8G DDR3, Intel HD 3000. Is it a bug or something I was missing?

i’d check the system log. 400mb mem does not scare me and also 30% cpu is not much. whenever something is not responding though there is usually something wrong on the outside. or you produced a while(true) somewhere :smile:

http://forum.unity3d.com/threads/174671-Unity-constantly-freezes-since-the-update-to-4-1?p=1213364&viewfull=1#post1213364