UNITY3D + KINECT CAMERA

for my FYP I have to make a Unity game with Kinect. However the resources I have found so far are EXTREMELY limited. I tried to figure it out on my own some time back, but being the Unity newbie I am, I couldn’t figure out the simplest thing.

I know most of my way around Unity, and even some UnityScript, but when it comes to making plugins work, hell no.

So any help? I know for a fact I do not want my future character to move exactly as the player, just respond to hand gestures. So how would I connect Kinect to Unity and then set it up for my future work?

Thanks in advance.

there’s few plugins here (that Kinect v2 Examples with MS-SDK is best for kinect v2, not free though)
https://assetstore.unity.com/?q=kinect&orderBy=1

look for that unity kinect package from microsoft, i think it had few ready examples included.

or are you using kinect v2, or azure kinect?

kinect v2

try the microsoft example scenes first, cant remember how good the hand gestures for v2 were.
i think it was limited to hand waves and few more…