Unity3D MasterImage Cooporation

Hey Guys,

maybe you know about Masterimage. It’s a 3D Display manufactor. I want to export my android game from unity3d to this display system runs Android 2.3 and want to use the stereo3d possibility. Therefore I found a way to get it to work in the User Manual.
But I have no clue how to implement it to my Unity3d project.
Please help me, that would be so awesome.


Java programming:

import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
...
private static final int MI3D_SET_VERTICAL_TN_ON = 0x20;
...
//enable TN barrier vertically
try {
FileOutpuStream f = new FileOutputStream("/dev/mi3d_tn_ctrl");
f.write(MI3D_SET_VERTICAL_TN_ON);
f.close();
} catch (IOException e){
System.out.println("Got IOException controlling TN barrier" + e);
}

So nevertheless,… I think this should be Java, no JavaScript and so I have no clue how to implement it. Please feel free to answer everything which comes through your mind.

best
tobias

Hi Tobias,

I am with MasterImage3D. It’s great to hear that you are working on porting over your game solution using one of our dev kits with our display. I will check with our R&D Team and see if they have input on how to implement it properly.