Funny you should resurrect this facebook thread…
Currently, we at dimeRocker are building a robust platform that will enable Unity devs to deploy and profit from their games across the social web - beginning with Facebook.
www.dimeRocker.com will host a standardized dRock API offeriung Microtransactions, Analytics, Social Leaderboards, etc. that will allow devs - like yourself - to enrich your game content, upload it to dimeRocker.com, and then unleash it across popular social networks, while tracking/maintaining your game(s) from one central location.
We are expecting to have a dRock platform prototype by the end of the month.
As you may have read in another thread, we are also currently looking for Unity games that have a microtransaction strategy in place, or could have one in place within a short window of time. We plan to begin testing in the next couple of weeks.
Far from a portal, dimeRocker is a social game hive where Unity developers can manage their game across the net from one centralized platform. By integrating the dRock API into a game, it won’t matter where the game is played, all revenue and user data flows back to dimeRocker.
Instead of developers rebuilding the same hooks over and over to connect individual games to Facebook, we provide standardized tools to eliminate this constant reinventing of the wheel. Our thinking is simple: you concentrate on building the best games possible, we’ll concentrate on building great tools to help monetize them and build audiences.
As some of you may have noticed, over the past few months we have been setting up a bunch of free developer initiatives including:
dRock hosted servers: a Unity MasterServer, NAT Facilitator and Connection Tester conveniently located in North America. http://bit.ly/B9LYu
We recently brought Tom Higgins up to Vancouver to host our Unity TGIF and Workshop where we launched www.UnityUsersGroup.com Check out his blog post: http://bit.ly/18gnLq
The UUG is designed to compliment this Unity forum, and provide a place for Unity devs to coordinate with other devs in their area.
It is live now, but is still a work in progress, and we invite your input. We encourage you all to sign up and begin building your local chapter – we’re looking for UUG Pit Bosses to motivate and moderate your city.
Any devs interested in learning more about dimeRocker, please sign-up so we can keep you posted:
http://dimerocker.com/devsignup/
Feel free to contact me directly as well with any questions, ideas, or games.
Cheers,
J.Joly
dRock VP of Content
j.joly AT overinteractive.com