I were wondering since a few weeks if it would be possible to combine Unity3D and NodeJS.
I thought that you can send HTTP request to a NodeJS server and response back. Also since NodeJS is
Event-Driven and is perfect for I/O request like a DataBase request I were wondering if it would be usefull
to setup a own NodeJS HTTP server and connect it with e.g. a MMO/Browsergame or would it be a totally
trash idea. I hope you guys can give me hint if it is possible and usefull.
MFG
Raison
[Please excuse me for my bad english but I hope you can still understand what I´m aiming for]
I dont think of a realtime mmo more a 2d browsergame like shakes and fidget etc.
Would this be possible?
And when then how?I read anywhere that you cant send DELETE and PUT message is this true?
Photon is a very easy to use socket server. It has a free low scale hosted (cloud) version to try things out and the Photon Unity Networking package in the asset store is very easy to use too.