system
1
Does Unity3D provide hosting servers on their machines for developers games or we should rely on external machines?
MSylvia
2
You would have to find your own hosting for your games.
If its a web-player and hosting with adequate bandwidth would do depending on the number of players your getting. A list of sites that accept Unity Content
If its going to be a standalone player you could look into a vps if have some sort of networking backend like photon.