Unity3D & Texture recognition / Drawing

Dear Experts,

I have a question regarding Unity3D and drawing capabilities, what we are trying to do is an application where users can draw items and the application will respond with a true false answer, somewhat like pictionary, we have been able to create a painting application and we are thinking of proceeding with texture comparison for answer validation, the process is too complex and I was wondering if there is any APIs out there that can do the job.

Appreciate the help.

There are no "is this texture similar to this other texture" type APIs, no. You have access to the data through Set/GetPixel() and could implement your own algorithms, but that would require significant domain expertise (or a free library that isn't unity specific).