Unity3D to Facebook Platform

Hello there!

Do we (Unity3D developers) have something like this?

http://www.adobe.com/newsletters/edge/november2010/articles/article6/index.html?trackingid=IBEPU

It’s a SDK to ActionSctipt3 for Facebook. It wold be nice to have the same for Unity.

Thanx!

Unity can call out to the enclosing website, which means you have the full Facebook javascript API available to you.

You can use any of the Facebook APIs. Normally you would bridge between your app and Facebook using some JavaScript which is necessary at least the first time to the the user authentication token for allowing access to your app. From there you can call the API using the WWW class from your game, of keep the JavaScript bridge between your game and Facebook.

Alternatively, if you are deploying a web version of your game, you can host it yourself and then deploy it on Facebook (which is supper easy to do) or use a third party hosting solution like Dime Rocker to deploy and integrate your game on Facebook.

You can check this post I wrote regarding the different types of Facebook integration that you can implement.

Also, you can check one of our current games called Mystery Invaders, which uses DimeRocker’s platform for Facebook deployment and integration.