Hey guys, Ive been going off an on with this project (Due to school, household, and money issues) But now, summer is comming up, and it WILL be devoted to this game. But ive decided to take a step back, and work on small parts at time. You cant eat an elephant in one day.!
During my absense ive Re-Brainstormed how i want KnoWing to be! It will NOW have the Combat and Structure of Dragons Dogma, but with the Gameplay and Insides of Elder Scrolls Oblivion.
Combat and Structure
When i say this, i mean the class system, the camera, The intense fighting, and the menus of dragons dogma! Meaning you cant usea certain weapon, if you arent that class!
Gameplay and Insides
When i say THIS, i mean the numerous quest, the funny, sad, and serious drama, the lively world, and the crazy random encounters.!
Here are some concept arts ive painted in Photoshop, so you kinda have an idea of what the game will/should look like!
Update #1
Update #2
Update #3 GameplayAlpha
It brings me great joy to finnaly release Ascendancy’s first game play video. Of course not every is truly permanent. But this is just to give you a glimpse of whats to come. Credits to KGF map system and NGUI for the amazeing GUI layouts.
If you wanna help out Ascendancy PLEASE Email Ascendancy123@gmail.com
We Currently need…
- Concept Artistx3
- 3D Modelers (Items, Weapons, Etc) x2
- 3D Modelers (Humans, Monsters) x2
- Story Developers x2
- Enviorment Artist x2
- Sound designers x2
- Graphics designers(?) x2
- c# Scripter x3
-