Unity3D with Oculus Rift

Why do I get this results

https://www.copy.com/6V9Y1Rp6HijC

https://www.copy.com/browse/copy/Oculus2.png

when the result must be this

https://copy.com/QetZbamWFh8P
alt text

Not the content of the scene but the camera effect. The black circles around gamera and the barrel distortion.

[Closed]. If there’s no rift connected, Unity will skip the distortion part.