After I updated from Unity3 to Unity4, I encounter this weird problem…
When I set “collider.enabled = false;” Raycast’s hitinfo.collider still picks it up, is it something wrong with my Unity or there is a feature change that I missed?
After I updated from Unity3 to Unity4, I encounter this weird problem…
When I set “collider.enabled = false;” Raycast’s hitinfo.collider still picks it up, is it something wrong with my Unity or there is a feature change that I missed?
Same error for me.
Anyone ? Is it an issue or maybe we are missing something.
Sounds like a bug. Did you report it?
Report in progress. I wanted to know if I can consider this as a bug.