When I upgraded to U4.1 today I got some errors associated with EZGUI related to its use of some attributed of UnityEngine.TouchScreenKeyboard - specifically all the ‘autorotate’ values like 'autorotateToPortrait, etc. Those were in 4.0 but no more.
the only thing that I can find in the release notes for 4.1 that sounds like it might have something to do with this is “IOS: Keyboard handling extracted to Trampoline”
Any explanation would be helpful as I’m trying to get ready for a release and this is a roadblock since I can’t build.
I could backtrack to 4.0 but there are a few IOS specific changes in 4.1 I’d like to try out before submitting to apple.
I have posted on the EZGUI forum as well.