What is the plugin folder path for Windows 8.1 in Unity4,5? In Unity4.3.4 it was just “Plugins/Metro/…”
Where is this documented?
I was told it was going to be “Assets\Plugins\Metro\Win81” but thats not working is one of my guesses. Or Unity4.5 is now not linking with the “Windows.winmd” located “C:\Program Files (x86)\Windows Kits\8.1\References\CommonConfiguration\Neutral” correctly for plugins
I am getting tons of incorrect looking errors in Unity 4.5 with my plugin on Windows8.1:
Why doesn’t Unity just link libs together using the built in compiler tools provided my Microsoft and not mono?? There is something fundamentally wrong with the Unity lib linking system on Windows8 and Unity it feels like.
In Unity4.3.4 the plugin works just fine on Win8.1
Yes, Assets\Plugins\Metro\Win81 should be correct folder. Please submit a bug, we’re validating a lot of plugins, so these kind of errors wouldn’t happen. I guess Reign.dll hit some kind of corner case.
Will do, but if you know I would like to ask what is the official way to link against Windows 8 “Extension SDKs” without Unity breaking on the post process build step?
Right now I have made a patch that forces the Unity “rrw.exe” tool to search for the Win8.1 and WP8 Extension Ad SDK paths because Unity’s linking system does not resolve .NET/WinRT references correctly or something.