I have not installed Unity4 yet,
I notice it claims
#“Render efficiently any character set at any resolution with cross-platform dynamic fonts”
.
Could someone point me to the documentation, that explains how to do this, un Unity4?
I could not find it. Thanks!
Magnificent, thank you Just TBC .. good old Unity3 does indeed have a Dynamic option there, also. (Thus you can for example essentially use the fonts "already in iOS") But the news in Unity4 is that now works "on all platforms" -- am I correct? With Unity3, the fonts are "different sizes on different screens". You have to use 40 point on iPad2 but 80 point on iPad3. in Unity4, would I do the same thing (ie "40 on iPad2, 80 on iPad4") Sorry for the bother .... awesome
– Fattie