Unity5.0.2p4 Personal FOR iOS-64Bit (IL2CPP)Error-【OSX10.10.3】

My E-mail:yeahwin@163.com
details:
Unity5.0.2p4 Personal FOR iOS 8-64Bit (IL2CPP)Error-
OSX10.10.3
Use the plug-in:Easy Save 2、 IOSNative、 DOTween
The screenshot of error message——
My configuration


如果不用IL2CPP编译的话,能正常编译通过,但是在XCODE发布上传时会出现以下提示。所以我猜测IL2CPP是必要的。

If no IL2CPP compilation, compiled by properly, but released in XCODE upload occurs the following tips. So I guess IL2CPP is necessary.

重新换了图床…

The issue might be with the Api Compatibility Level setting. Please try to change it to “.NET 2.0”. We’ve had a few problems reported in the past with U3DXTCore and the “.NET 2.0 Subset” profile. Because IL2CPP always does code stripping, this problem is exposed, whereas it is not present with Mono and code stripping disabled.