The Daydream Controller Emulator seems to be able to connect fine on Windows using 5.6.0f3, but will not connect on Mac.
Anyone else getting this?
The Daydream Controller Emulator seems to be able to connect fine on Windows using 5.6.0f3, but will not connect on Mac.
Anyone else getting this?
I have found that within the Google SDK ControllerProviderFactory.cs, SystemInfo.graphicsDeviceID == 0 is succeeding, causing a dummy controller to be created instead of the emulator. Possibly something to do with UnityEditor switching to using Metal? Either way, removing that block of code will allow the controller to connect.