Hi,
today I imported a UI from Unity3D 4.6 (worked fine) to Unity3D 5 Beta18 (looks strange).
I created a material with the UI/Lit/Bumped shader (other shades also didn’t work) and put a diffuse texture in it (Texture! not Sprite) , Canvas set to Screen Space -Camera with following setups:
The game view shows no texture ! (in Unity4.6 the texture will be shown).
It’s getting more strange if together with the material a Sprite is used for the source image:
It worked in Unity3D 4.6.
(In general I don’t understand why I can put two images on the plane -one source image and another one in the material - but that’s a different question.)
Here’s a package with a test scene which shows the error.
https://www.dropbox.com/s/zs9lvdqxh1jzk3g/Unity5_Beta18_UI%20Image%20Material%20strange%20behaviour.unitypackage?dl=0
Thanks for your assistance and best regards,
Josef
1916823–123702–Unity5_Beta18_UI Image Material strange behaviour.unitypackage (38.2 KB)


