I use to use this shader fro glass which had a reflective Fresnel effect and it worked it great for years:
[https://www.assetstore.unity3d.com/en/#!/content/729
The shader does not work in Unity5 (reflection subemap is somehow missing), so is there any other simple glass shader that has: diffuse+transparency+cubemap+fresnel?
Been searching for days, couldn’t find any?](https://www.assetstore.unity3d.com/en/#!/content/729)