[Unity5] Job process problem

I finally fixed my lighting problem, but i ran into another one which is building, when the job process(es) starts working. Looks like my PC cannot build the whole scene i have, my PC just freezes of the huge CPU and RAM requirement that job process(es) need.

PC specifications:
CPU - Intel Core 2 Duo (2.20GHz)
Video card: ATI Radeon HD 4350 (512 MBytes version)
RAM - DDR2 (3 GBytes)
OS - Windows 7 Ultimate (32 bit version)

I think that’s enough info. Yes, yes i know it’s a really stupid PC, really low end, but i can’t afford a new one untill i finish my game.
So i worked on this game for a year now, i will soon make a showcase of it too, but the problem is this new Unity5 building feature, i almost didn’t work on my game at all sinice i got the new Unity5, it has so many problems with me :confused: . Can anyone help me ? Btw shadows are really important for my game so i cannot disable them, it’s just soft shadows with low resolution.

Bump

Shadows probably have nothing to do with JobProcess, usually it’s lightmaps and reflection probes. Did you try tweaking parameters in Windows->Lighting window.