I present today my 2D multiplayer shooter platform games.
For now it’s a simple arena platform game with photonNetwork where players kill each other.
Many things can be done in the future. The bullet ricochet against the walls.
For example for futur :
-Team deatmatch
-Capture the flag
-Destroy camp enemy
-IA
-Personalisation of the player
-Level player
-More …
Currently the game is compiled for WINDOWS “.exe”. With WEBGL (HTML5) not working hight ping performance.
The game can be downloaded, I need your support to see the performance “ping”.
The game test (24Mo): PlatShoot_Test.zip
Thank you for reply