no one met this bug??
Well, normal map scaling is disabled on mobile. Is not a bug, it’s an intentional performance optimization. However I’ve never seen maps stop working entirely, unless you have the rendering set to Vertex Lit.
hi,this disable on mobile?how can i open it?I not use other shader,this is unity stand shader…
The only way to use normal map scaling on mobile is to not use Unity’s built in shaders or built in normal map shader macros. Leave the scale at 1 if you’re using mobile and modify the texture externally if you want the effect! Or use a surface shader and write your own normal map unpacking code.

