Unity6 physics very broken

Physics is very broken for me in Unity6.0.5f on Windows11
With AnticulationBody specifically.

* Convex MeshColliders no longer work

I upgraded from Unity 2022.3 which was working perfectly.

The best you can do is submit a bug repro with a simple scene reproducing the issue, so Unity devs could take a good look at it.

For now Unity 2023.2 works and supports Windows for ARM64 builds.

You should still do a bug report. Nothing gets fixed based on forum posts.