UnityAds Sdk and Ad usage

Hello friends,

I want to ask you a few questions.
1-) I call the sdk.cs file in the intro scene of the game. The actor switches from there to a different scene. Do I need to call sdk.cs again in the newly passed scene?

2-) After showing the interstitial, I want it to show the interstitial again after a few scenes, but it doesn’t. Do I need to call sdk.cs to show ads again after the first ad is shown? Or do I have to destroy the ad and call it again?

3-) Do I need to call the Load method again after the ad is shown?

Thank you in advance for your answers.

I am not sure what’s your sdk.cs do, but you only need to initialize the Unity Ads SDK once. You might want to refer to another post on how to implementing for different scenes.

Yes, you need to call the Load() again before you can call Show() next time.