[UnityAppController renderingAPI] called before [UnityAppController selectRenderingApi]

I got this error message on Xcode.
Game run on iPhone5, iOS 8.1
This was built on Unity Pro 5.1.1
*** Terminating app due to uncaught exception ‘NSInternalInconsistencyException’, reason: ‘[UnityAppController renderingAPI] called before [UnityAppController selectRenderingApi]’

*** First throw call stack:

(0x275aafef 0x3585cc8b 0x275aaec5 0x282a9f17 0x2f32c 0x460c4 0xbfa558 0x2ac6b293 0x2ae61b29 0x2ae641e9 0x2ae6ee69 0x2ae6298b 0x2e174ec9 0x27570fd5 0x27570299 0x2756edd3 0x274bb201 0x274bb013 0x2ac64e67 0x2ac5fa59 0x24724 0x35de8aaf)

libc++abi.dylib: terminating with uncaught exception of type NSException

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I met the same problem after upgrade to unity 5 and run to iPod touch 5. Do you fix it?

I have the same problem in unity 5 after the shader graph, SRP, lightweight render pipeline package install.