Hello, I have a question concerning how unity processes font sizes. When I read about fonts in the manual it described font size as “The size of the font, based on the sizes set in any word processor.” I’m working with fonts so can anyone please explain what it means specifically? Thank you.
It means the font at size 12 appears as the same size as in Microsoft Word when size 12, etc. Although, this is going to depend on how you scale it and your canvas settings. BTW as of writing this there is a bug that makes smaller fonts (going from size 14 to 8) blurry. Bringing down the scale of X and Y instead is going to get you clearer text.