UnityEditor.U2D.SpriteAtlasImporterInspector was not un-loaded properly.

Hello. I recently switched to Unity 2022.1.3. I updated my project settings to use Sprite Packer v2. I deleted the last Sprite Atlas asset i had and made a new one. After hitting play, I get this error. It isn’t really clear what to do. Should I not have deleted the old sprite atlas asset?

The previous instance of UnityEditor.U2D.SpriteAtlasImporterInspector was not un-loaded properly.
The script has to be declared in a file with the same name.
UnityEditor.AssetImporters.AssetImporterEditor:InternalSetTargets (UnityEngine.Object[ ])

same issue, have to fixed this issue?