Hey, so i was going to export my project as an apk, alls going well, I go to export it, it loads for aproximatly 195219 ms (195 secs) and it gives me 4 errors:
Build completed with a result of ‘Failed’ in 195 seconds (195219 ms)
4 errors
Assertion failed on expression: ‘m_LockCount == 0’
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Building - Failed to write file: resources.assets
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Error building Player: 3 errors
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
An asset is marked with HideFlags.DontSave but is included in the build:
Asset: ‘Assets/Resources/PhotonVR/Assets/PhotonVRLogo.png’
Asset name: PhotonVRLogo
(You are probably referencing internal Unity data in your build.)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
I am new to unity, and dont really know what any of these mean, ive tried to google em but nothing comes up. Can anyone help?