UnityEngine.Input.eatKeyPressOnTextFieldFocus' is obsolete.

Mmmk, so my question is, how exactly do we handle things now, like a single textField instantly getting focus , and yet the hotkey Z is being used to bring up menu dc options . Removing this from the code does just like it used to , causing the escape key to not be detected. If its obsolete, whats the new preferred method? Anyone.

Seems after just a wee bit of digging the answer is real simple,

var e : Event;