Here’s a bit of an odd problem. I’m trying to use the 5.3.2f1 version of Unity for the new scene manager features, and after doing the whole “using UnityEngine.SceneManagement” I can use the usual monobehavior methods such as destroy, don’t destroy on load, ect. But all of the methods that are supposed to be there, like the ones for loading scenes, I can’t use.
The methods don’t show up in Intellisense, and when I manually type them out I get an error telling me “SceneManager does not contain a definition for LoadScene”.
Any ideas? I’m using c# and my Unity version is 5.3.2f1