My Current Unity version 2019.2.
I want to access Timeline propertys, add/remove custom tracks and add/remove custom PlayableAssets.
I can find UnityEngine.Timeline API in version 2018.3
Link : Unity - Scripting API: TrackAsset
But, I can not find the API in version 2019.2
Link : Unity - Scripting API:
I think Timeline API is removed from Unity Support API.
Is there any alternative solution to access Timeline propertys at runtime?