UnityEngine.UI.Graphic.OnRebuildRequested ()

Since I upgraded my project to Unity 5.3 I keep getting this error

NullReferenceException: Object reference not set to an instance of an object
UnityEngine.UI.Graphic.OnRebuildRequested () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:466)
UnityEngine.UI.GraphicRebuildTracker.OnRebuildRequested () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/GraphicRebuildTracker.cs:33)
UnityEngine.CanvasRenderer.RequestRefresh () (at C:/buildslave/unity/build/artifacts/generated/common/modules/UI/CanvasRendererBindings.gen.cs:314)

though I can build my project (Android) but the game crash immediately on startup

I’m having the same issue. Awesome. I’m using 5.3.1p2. Guess I’ll try making a bug report…

Same here. I’m having the same bug (Unity 5.3.1f1), not always, sometimes, still could not find what it is, I also have bug:

Trying to add (Layout Rebuilder for) Bottom (UnityEngine.RectTransform) for layout rebuild while we are already inside a layout rebuild loop

However, that is probably the cause of resizing game window in an editor, and I’m not sure is it connected with the previous bug.

Btw, @Smaika, I doubt that antivirus is the cause.