yesterday I installed the version mentioned above. worked as a charm at first but then I ran into the problem that UnityEngine.UI seems not to be found when ‘using’ it.
Tried several troubleshooting tips scattered around in the forums/stackoverflow etc with no avail.
I usually use VSCode but trying to open the project (several different Unity projects in fact) in Visual Studio and letting it rebuild the necessary files also did not work.
It also appears to be just the IDE (VSCode & Visual Studio) complaining about the non-existence of the UI namespace since it seems not to cause any compilation errors whatsoever.
I then installed Unity version 2020.3.17.f1 and all went back to normal there. No such problems have occurred as of yet.
the projects I had open in 2020.3.19.f1 still have the issue even if opened with 2020.3.17.f1 but the ones that I hadn’t open in the newer version are fine.
just wanted to leave this here in case someone else stumbles across the same issue and am wondering whether someone might have any ideas regarding this?
yes, I already realized that but it’s been like that for several versions now so that would not explain me having the issue only with version .19 while it does not occur in version .17 (haven’t tried .18).
the package in question is also installed in all those projects and as stated above the problem is not the UI components not being available in the unity editor but the IDE (VSCode/Visual Studio) complaining about the namespace not existing when ‘using’ UnityEngine.UI. Yet it works just fine when hitting play (no compilation errors)
also sorry for the ambiguity in the previous post: when I said […]just the editor complaining[…] i meant the IDE … gonna edit that