Hello everyone. When I add a script with a UnityEvent component to a gameobject I can’t seem to link the event to a method of another script. I am able to choose the script, but it doesn’t allow me to access anything except for MonoScript.name. It makes no difference which script I pick in the component, it only shows monoscript.
At first I encountered this issue on version 2021.3.5f1 so I upgraded to 2022.3.13f1 but the issue still persists. Is there something I miss?
