UnityException: GetActiveBuildProfile can only be called from the main thread

Hi. I’ve been having this error for a few days after I changed my build profile to Android. After that, I was getting mobile dependency resolver errors. After I fixed that, I’ve been having this Exception:
Screenshot 2024-12-07 172256

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Same here on Unity 6000.0.30f1. Paired with a lot of memory leaks

Same here on Unity 6000.0.29f1