UNITY EDITOR ERROR:::
When build a app in Mac OS for iPhone/iPad the Editor throw this ERROR: “UnityException: iOS Version has not been set up correctly (…)”.
Background Context: I’m developing the game in Windows Platform and share the project via Github for Mac OS.
SOLUTION!!!
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Open the file [project folder]/ProjectSettings/ProjectSettings.asset
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Find the term “bundleVersion:” and change it! Example: “bundleVersion: 3.1”
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Fine the term “buildNumber:” and change it! Example: “buildNumber: iphone: 1”
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Problem Solved 
1 Like
Wow two years later and I am now seeing this problem. Problem is the version keeps getting reset to … no matter what I do. I have tried setting it in the preferences settings fie, and through the editor. And it goes back to … What the hell changes this setting? version has a little * on it in the editor player window that means the property is shared between multiple platforms, but I don’t even see the setting in any other tab other than iOS. I am stuck !!! I hate being stuck.
Anyone have any ideas?
you can put up a simple commit, when ever you try to build, just put up a commit that changes the projectSettings.asset file.
Cheers.