I’ve seen this issue over the years. I just updated to Xcode 6.2 and I get this message. I attempt to apply the fix but there is no iOS section in Unity.app.Contents/BuildTargetTools.
Hi, I`m having the same problem.
After the error, i have to open the project on xcode again and hit play direct on xcode, then the project runs ok on mobile.
Hi I am having the same problem. Also, compiling using IL2CPP and (with or without) its precompiled header is significantly slower than before Unity 5. And I cant even compile with the Mono 2.x option.
I’m having this annoyance as well. Is this Apple breaking stuff or is this Unity breaking stuff? I have a sneaky feeling it is Apple, because on Xcode 6.1.1 it worked, and now on Xcode 6.2 it does not work.
YES, there is the available workaround as martonekler suggested (confirmed it works), but part of the reason I licensed Unity was to avoid touching XCode.