I’ve got some gui setup using GUITextures that seem to work well.
Now, I’m hoping to add things like sliders - which seem like a perfect use of UnityGUI. However, when I’m using any script with UnityGUI, it wrecks some havock on the interaction of the GUITextures…it’s like if there is a UnityGUI script anywhere (even if the GUI.enabled=false) the GUITextures don’t behave right. It feels like Unity is checking for input at different times for the two.
So, the question is, can you use GUITextures and UnityGUI together? If so, how?