Hi
I use UnityIAP for game store and I want to convert price to localized price
product.metadata.localizedPriceSting
but the things is that… i thought unity has some callbacks functions where UnityIAP can notify us that products available for purchase has been received and I can subscribe to this event and convert prices as soon as i receive products
I found Extension Interfaces IStore and IStoreCallback and method
OnProductsRetrieved
Is there a way to subscribe or override these functions
or how can i achieve this
I know that we can change price when user open Store window but i thought is there any clean way