Hello,
Trying out CharacterController from the Physics Samples demo:
https://github.com/Unity-Technologies/EntityComponentSystemSamples/tree/master/UnityPhysicsSamples/Assets/Demos/6. Use Cases/CharacterController/Scripts
When I hit play, the camera pans to the Character but key presses don’t make the Character move or anything. Usually these demos work straight out of the box so I tried updating installation and packages but no luck so far. Guessing that I need to set up an input system to map keys to actions? In the CharacterControllerAuthoring.cs script there’s no keypress definitions so I don’t know how the system works. Hoping one of you folks could provide some guidance please.
Thanks,
Nate B
