Unity's 2D Gamekit Input problem


I’ve been making a game for some time now with the 2D gamekit from Unity and after a while I realised of one thing which I’m trying to solve but I can’t figure out how.

The thing is that the Kit has its own Input system, that only allows you to use either keyboard and mouse or controller, but I want the player to choose which one to use.
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As you can see in “Input Type”, you can choose keyboard or controller, but once the game is running, you cannot change that, or at least I couldn’t figure out how…

Can anyone bring me some light over this?


If anyone ends up here, my solution was to dump it and start from scratch