Unity's newbie needs help

Hi everyone, i’m new with Unity but i read a lot about it and what can i do and what i cannot do whit this engine but i want to make an educational sail simulator about wich uses very much features and i dont know if all of them can be implemented in Unity. The sim will consist in two separate applications, one for students and another for teachers.
I need:

  • Teacher-Student to be connected via local network(remote control, voice communication, send-receive data/scenario)
  • Database connection (for boats info for example)
  • Use of real maps (to deploy boats and coastal stations over the map)
  • Load/Save scenarios(for specific test or purpose)
  • Video and Audio Record(for tests and evaluation)

Thats all i think i’d be using. If anyone can explain me if it is posibble to do please tell me how unity does that (in a supperficial explanation nothing too complex)

Thank you very much!

P.S: Sorry for my bad english.

Try the learn section.

That said, if you have a well defined project scope and the budget to do the work you might easily find a studio willing to make this for you. If you have a good marketing pitch they may even take on some of the risk.

I suggest fixing your grammar before you start. Unity and C# can be brutal on miscapitalised letters.