Unity's Xcode exports seemingly break the Signing & Capabilities Tab for visionOS!

I made a quite fun game in Unity for visionOS, and I went to export it to Apple Store Connect, but it requires a provisioning profile, and while I have one, I cannot select it within Signing & Capabilities since it is empty.

On blank projects it works as intended, but whenever the Unity stuff gets imported, it just disappears entirely, making it impossible to export Unity Titles to visionOS.

Hey, definitely looks like a bug. Could you register it trough bug reporter?

Hi, I’d like to chime in and say that this happens to me as well. Using Unity 2020.3.26f1. Ill file a bug when I get a chance

Filed a bug IN-68363

Went ahead and updated my Xcode to 15.2 and unity to 2022.3.4f1. Still seeing the issue.

Tested with the updated software on a blank project and it seems to work as intended. So wonder if it is one of our settings or dependencies?

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Experiencing the same issue

2022.3.34f1
still having the same issue.
what’s worse, once the project is broken, seems I can’t find a way to recover. even after deleting the Library folder.