C# is
using Pathfinding;
Is UnityScript
import Pathfinding;
If so why doesn’t it work?
C# is
using Pathfinding;
Is UnityScript
import Pathfinding;
If so why doesn’t it work?
The equivalent of C#'s “using” in Unityscript is “import”. Saying “it doesn’t work” is really vague; post relevant error messages.