UnityScript Maker

UPDATE: BETA IS HERE


V1.2 OUT NOW
Features: Basic Animation tools, Bug fixes, Improved, more flexible HUD Maker


Let us know what you think. If you find any errors or bugs, please post them to us so we can resolve them :slight_smile:

note: it is still under construction and will be updated regularly, if there are any feautres you would like to see included, or improvements, please do let us know








UnityScript Maker is a script creating tool for Unity created by BlakOut which gives you the ability to create complex games with no programming experience what so ever.

UnityScript Maker works by offering multiple options for various types of scripts, this is easy to use and can be personalized by altering the script through the use of the tools inside of UnityScript Maker.

UnityScript Maker is still under construction however will be released shortly. For more details or If there is something you would like to see inside of UnityScript Maker, please contact us through our contact page or through our forums.

This program is intended for persons who cannot program or wish to learn how to program inside of unity.

The final release is expected to be in December of this year however will be released hopefully within the next few weeks.

For more details please visit our website: website

Or through our forums: forums

Looks very nice, i could use it, but i like to script, but even !.. the tool seems promising … :slight_smile:

Hope so :slight_smile: lol

Looks like it could be very useful…

:slight_smile:

Our development team is interested in what sort of tools developers would be looking for in UnityScript Maker, we aim to make UnityScript Maker as helpful and time saving as possible and so if anyone has any thoughts, please do let us know.

UPDATE: BETA IS HERE

Let us know what you think. If you find any errors or bugs, please post them to us so we can resolve them :slight_smile:

note: it is still under construction and will be updated regularly, if there are any feautres you would like to see included, or improvements, please do let us know

I would love to comment on it but unhappily you don’t have any screenshots anywhere, neither here nor the page nor your own boards which makes it kind of a no go to even download it

I jumped through 8 pages down to the last one linked in the thread on your board and not a single screenshot, thats a fail basically as nobody is gonna download anything unseen, me included.

Screen shots are on their way, sorry about that.

EDIT: done :slight_smile:

Looking forward to animation system =D any ETA on that?

hopefully by the end of next week :slight_smile:

Thank You oh obee one canobee ! :slight_smile: looking forward to this !

:slight_smile:

the animation system? is there something you would be looking for in it specifically?

if ure talking about me, I meant I was looking forward to using your unity script maker in general and not caring about whatever is in it or not in it but just to see what it is like

oooh, ok. What do you think of it?

oh, i have not had time to try it out yet > im too busy trying to make a game with xna studio for the xbox 360 these days :frowning:

aahh haha, sounds good =p

hows it going?

aahh haha ! Well since you asked, I’m still in the process of finding an xna engine that is easy to use like a drag and drop type > any ideas ? i know i know some of yous are saying not possible there is none ! Well, I found a couple already but mabye someone here might know of one that is good to use ? By drag and drop im saying mostly no programming involved and that is for 3d not just 2d games. The reason im doing all of this is because i want to use unity to make my xbox 360 games later on but only if it is financially possible. But if i have to fork out $1500 or more to make games on xbox 360 using unity, then no i cant, its too much money.

ooo, microsofts xna studio? iv got no idea =p never used. mmm, to publish games on xbox, the cost of a licence to do so i think will be stupidly higher than $1500 >.<

Yeah $1500 and higher using unity3d, but you can just become an xna creators club member and make indie games > it only costs $99 annually >but at least it is much more affordable :slight_smile: but you got to do alot of programming to make them indie games if you want to make them 3d >> 2d however, is easier to make in the programming end depending on what you want to achieve !

also ive seen many opensource xna engines now that have constant support and growing forum communities > so indies are thriving in this area !

=o sounds good, will have to check it out =P