So I’ve been tinkering with this script now for multiple days and can’t get it to work. My problem is that I’ve coded the rest of my scripts up until this point in Unity JavaScript, no C# at all, just because I call variables from one script to another pretty often and that doesn’t work very well from C# to JavaScript or vise versa.
So now that I’m working with networking, and the documentation is practically non-existent in the scripting API, and the manual seems to use C# exclusively, I’m a bit lost…
My script is set as:
public class “scriptname” extends Networking.NetworkBehaviour
This is because Unity throws an error when I don’t add “Networking” which is fine except the same holds true across the board. This creates a problem when I need to run a command as when I add @Networking.Command Unity refuses to recognize any “Networking.” anything in the function, and removing Networking doesn’t help either…
I know my explanation is really jumbled, but maybe I’ll post the script if it’s needed. I just want to make sure this isn’t just a bug or something I can fix with a simple reinstall…