UnityScript to C# conversion help?

Quick question, I’m converting a custom 3RD person charactercontroller tutorial into a firstperson charactercontroller, and it’s pretty easy. The thing is, I want to use UnityScript while they are using C#. I can convert most of it, but for some reason I can’t figure out how this is converted to UnityScript:

public Vector3  MoveVector { get; set; }

Any help?

Are you needing help converting public Vector3 to js?

var MyVector : Vector3 = new Vector3( ) ;